History
This game was played for a leisure time. In some
places, it is called as 'main ibu' or 'main induk’ or ‘petak kumpet’. It was played by at least two
to ten players. In some places, this game also called as “aci sorok”. This game is one of the
types of outdoor games. A tree or tall pole will be the places for the seeker
to find another player that hidden from him.
How to Play
- The seeker will start counting from 1 to 100 or less with loudly.
- After the count had been finished by the seeker, he or she will start looking for other players which hidden around the main places.
- If the seeker had found one of the players, he or she has to mention the name of players loudly and followed by the mention the word of “ibu”.
- The seeker must run to the main house and touch the main house for the purpose of avoiding the discovered players to touch the main house.
- The seeker will continue to seek another player until had found them completely.
- After all the players have been found by the seeker and no one of the players had touched the main house, then the first discovered players will be the new seeker.
KICK SHUTTLECOCK (SEPAK BULU AYAM)
History
It is known as jianzi which was introduced in the 5th century BC in China. The name ti jian zi, means simply 'kick shuttlecock' ('ti' = kick, 'jian zi' = little shuttlecock). In Singapore, it is known as Chapteh. This is a game that involves kicking a soft ‘ball’ hand-made from chicken feathers. The purpose of the game is to test the skills of the player in controlling and balancing the ‘ball’ for as long as possible so that it will not fall onto the ground. This game involves 2 or more players, usually boys. It was played in open areas. The only item required for this game is a soft ‘ball’ made from 14 chicken feathers tied in the centre of a thick paper or a rubber sheet.
How to Play
CONGKAK
History
Played by two persons, congkak has existed since the time of the Melaka Sultanate in the 15th century. Congkak is a game played in the island of Borneo, Singapore, and Peninsular Malaysia. Congkak (pronounced CHONG-kak) is a game played on a wooden boat-shaped block with two rows of seven circular holes and two large holes at both ends called "home". Congkak is believed to originate from the word ‘congak’ which in old Malay Language means count. This game is also played in other southeast asian countries such as Indonesia and the Philippines where it is known as sungka. As the congkak board is shaped like a boat it is believed that it is based on the legend of a fisherman unable to go to the sea during rainy season who lost his income during this time. To prevent boredom he created this game which is similar to his boat. The purpose is to test the player’s skills in capturing as many ‘fruits’ as possible from the opponent.
MARBLES (GULI)
History
The Marble might be originated in Harappan civilization in Pakistan near the river Indus. Various marbles of stone were found on excavation near Mohenjo-daro. Marbles are also often mentioned in Roman literature, and there are many examples of marbles from ancient Egypt. They were commonly made of clay, stone or glass. This game also called as ringer but it is also known by other names. Other versions involve shooting marbles at target marbles or into holes in the ground such as rolly or rolley hole. A larger scale game of marbles might involve taking turns trying to hit an opponent's marble to win. This game involves not more than 5 players and is played in flat and open areas.
How to Play
1.Firstly, draw a circle on the ground ( big enough to put all the marbles plus extra spaces for the marbles to move around).
2.Draw a horizontal straight line 15 walking steps away from the circle.
3.Each player place 5 marbles (up to you ,but all players must put equal amount) into the circle.
4.To decide who starts, players stand behind the line and try to roll the marbles as close to the circle as possible without getting the marble into the circle.
5.The marble closes to the circle starts first.
6.Standing behind the line, each player would take turns to throw the marble towards the marbles in the centre of the circle. If any of the marbles goes out of the circle, the player would be entitled
to keep the marbles.
7.Observe where the throwing marbles land. He would continue from the spot where the marble landed.
8.Other players can ‘eliminate’ the other players if he manages to hit the other players marbles with his.
9.The dead player would have to take the marbles he managed to obtain from the game and starts from the line. If he does not have any, he losses and is out of the game.
10.The winner is the one who has the most marbles.
KONDA-KONDI
History
In Malaysia, it is known as “perik mata”. However, it is called as “kaunda kaundi” for indian. This game involves 2 or more players. This game also needs 2 pieces of wood. It is a wonderful time for couples who want to spend time in the park. However, more the merrier, it is always good to play in a big group. Divide all your people into two groups.
How to Play
- You will need two sticks of equal length about 8 to 12 inches long. Tree branches are the standard. Steel pipes are better, if you are hardcore. One stick will function as a projectile, and the other is a bat to launch said projectile.
- Dig a hole. This pit's diameter should be an inch less than the length of your sticks. If you are in a location where hole-digging is not possible, seek an indent in the ground or create one with two bricks. Lay them out so that there is a cavity over which your projectile stick can rest.
- Decide which team will be batting first. From this starting team, choose a single member to begin. Said member will wield the batting stick. Place the projectile stick on top of the hole. The opposing team can choose to stand around, anywhere within the playing area. Their purpose is to catch the projectile stick as it is flung into the air.
- The batting player hooks his or her batting stick under the projectile stick and flicks it up as far as possible. The opposing team must scramble to catch the projectile stick before it hits the ground.
- If the opposing team manages to catch the projectile stick, the batting team loses its turn and the teams switch roles.
- But for the sake of this guide, let us assume they have failed. These losers must now pick up the projectile stick, stand in the spot where it landed, and throw it back at the hole, with the goal of getting the projectile stick as close to the hole as possible.
- If the stick lands in a spot where its distance to the hole is less than the length of the sticks , the batting team loses its turn and the teams switch roles.
- If the sticks fails to fulfil this criteria, it means that the receiving team has failed twice. Losers. The batting team therefore gets to collect points. One point for every length of the stick that the projectile falls short of the hole.
- The game begins anew! In this second round, the batting needs to employ a more difficult way of sending the projectile stick into the air. The batter will first need to flick the stick up, then hit it with his batting stick.
- For round three, the batter has an even more difficult time. Resting the projectile stick on one edge of the hole, the batter hammers one end the one protruding out of the hole with enough force that the stick catapults into the air. And then, while it is airborne she/he has to bat the said stick. In following rounds, you may devise successively more difficult tasks for the batter. Alternatively, you may return to the basic hook-and-flick manoeuvre, and repeat as necessary.
History
According to the study, ketingting games was started during the Roman Empire. Wide swath ketingting at the time said measuring more than 100 feet. Ketingting was introduced among the Roman soldiers as military training who honed physical the strength and resilience.
How to Play
History
It is one of the traditional games in Malaysia. “Tutup botol” is the popular games around 1970-1980. This game always played by them because they did not have any games like today (tennis, hockey and so on). Anorther name for ceper are Tutup oren , Kempyeng ,and Jentik tutup botol.
How to Play
- Each person will lob ceper (one pieces of ceper will consider to 2 points). Player with higher point will start first. Ceper must be overlapping (vertical) and placed on the hand.
- Then, all the ceper was measles on the floor. Another team will choose which ceper to be flipped.
- If the overlapping (two), is called chicken. While if the ceper overlapping (three) it is called “jamban”, and overlapping four called flowers.
- Winners will be determined by the total number that player get.
SEPAK TAKRAW @ SEPAK RAGA
History
Takraw game in existence since 600 years ago. At the time of the Malacca Sultanate, well played by the aristocracy, the people also love this game.In Malay history tells the story of King Mohammed, the son of Sultan Mansor Shah Muhammad tanjaknya when hit by a ball off the kick raga General Tun.Sports soccer blades made of woven rattan round like a basket of fruit pulp oil two or three layers.
· How to Play
- In takraw game, some players stand up and form a circle.
- The game begins with one player tossing the ball to his hand. A voice will fondle the ball with his foot once or several times, before kicking it towards other players.
- Players who form the circle or circles must take turns fondle the ball and control it from falling to the ground.
- If the ball is dropped, the game in the round ended.
TOP-SPINNING (GASING)
History
Gasing or top-spinning, is a traditional game that popular among Malaysian in the olden days. In rural areas, gasing contest were held during the rice-ripening season. They believed that spinning top would help bring good harvest.This is a traditional game that test the skills of the player in spinning the ‘Top’ (gasing) so that it can spin for a long time without stopping. Played by male adults and boys from 9 years old onwards, the game involves 2 or more players.
How to Play
There are two types of competitions: endurance and knockout
In the endurance competition:
- The gasing uri is launched and, once spinning, it is scooped up with a small wooden paddle.
- It is then transferred onto a small post and allowed to spin.
- The winner is the top which spins the longest. Sometimes it can spin for two hours.
- A player tries to knock another player’s spinning top outside a circle using his own top.
- The ropes used for launching a top are different for each of its function.
- To maximize its spin, the rope is usually long and thin; while a top used for striking is usually spun using a thick and short rope.
- The execution of a launch by a master top spinner is done in fluid but powerful movements.
ONE TWO SOM
History
It is common played among children. This
game also had been played for
at least 100 years in some variation. The game is known by different names
around the world. It is known as “Paper Scissors Stone" in UK, "Ching
Chong Cha" in South Africa, "Janken" in Japan,
"Schnick, Schnack, Schnuck" in Germany, and “Chin Chan Pu" in
Mexico.
How to Play
1) Shape one hand into a first shape
Both of you must move your fists up and down three times
while saying together "rock, paper, scissors" (the fist coming down
each time a word is said). Do not touch each other; this motion is performed
entirely up and down in the air in front of you.
2) Make a gesture on the third count
There are three gestures you can make, and which one you
choose is up to you.
Scissors index and middle finger extended
3. Figure out if you won
- Rock smashes scissors,
- scissors cut paper
- paper covers rock.
The winner can
demonstrate their victory by "acting out" their gesture (e.g., if you
make scissors and the other person makes paper, you can close your fingers
around their flat hand to mimic scissors cutting paper). If you both turn out
to make the same gesture, it's a tie, and you have to try again.
4) Play two out of three (2/3).
This is optional, but most people prefer to play three
rounds. Sometimes, the loser of the initial game will call for "two out of
three", so that they can have another chance to win.
GALAH PANJANG
History
This game does not require any equipment. It is played by
two teams of not less than 4 players in each team. A playing area consisting of
a grid of six rectangles is required. A badminton court is an ideal place as
the lines are already drawn. One team is the attacker while the other is the
defender. The object of the game is for the attacking team to progressively
enter the defending team’s area without being tagged by any member of the
defending team. The “attack” can be done either individually or in groups.
How to Play
- Before the game can begin, use the chalk to mark the game area.
- The objective of the “running” team is to get to the other end of the Galah Panjang court.Players will have to do this by avoiding and cleverly manouvering past the “tagging” team.
- Divide the players into 2 equal groups. For each group, appoint a team leader.
- Decide with the team leaders which team will be the runners and taggers. One way to do this is by playing Scissors, Paper & Stone!
- The “running” team will have to take their places in area 1, behind first the horizontal line.
- The “tagging” team will then take their respective places on the assigned lines. It’s usually a good idea to spread out the “tagging” team on the Galah Panjang court to increase the chances of capturing the opposing team!
- Start the game Players from the “tagging” team are not allowed to run away from the lines they have been assigned to. Meaning, players from the “running” team who are making their way to Area 5, can stop in any each area to ‘rest’ or ‘pause’ during the game.
- Each time a player from the “running” team makes it to Area 5, the team gets a point. However, should a “running” player get caught, the point then is awarded to the “tagging” team.
- To win, the players from the “running” team would have to come out with a strategy to get past the players from the “tagging” team. If one or many of the runners succeed to get into the same area, it would be easy to defeat the taggers and finally run back to area I.
- The game continues until one team obtains the highest points.
5
OR 7 STONES (BATU SEREMBAN)
History
Of ancient origin, the game of
Five Stones also known as Knucklebones which played with five small triangular cloth bags filled with seeds, rice or
sand. This game also known as “Batu Selambut” and "Serembat". Two or more players
can play. The aim is to score as many points as possible. A point is scored
when a player completes the eight steps in throwing and catching ‘five’ stones.
This game can also be played with 7 stones.
How to Play
- Throw all 5 stones. Whilst throwing a stone, pick up 1 stone and catch the stone in the air before it falls to the ground. Do this for each of the stones on the ground.
- Repeat step 1 but pick up 2 stones at a time.
- Repeat step 1 but pick up a combination of 3 stones and 1.
- Throw all 5 stones. Pick up 4 stones whilst 1 stone is in the air and catch the later before it falls to the ground.
- Whilst throwing 1 stone, place the 4 on the ground. Throw 1 stone up again and catch it whilst picking all 4 stones on the ground.
- Throw all 5 stones on the ground. The opponent selects a stone to be thrown in the air. The player has to pick this stone without moving any others. The player throws the stone in the air and picks the remaining on the ground in one clean sweep.
If the player fails in step 6,
automatically the turn will revert to the opponent. Once the opponent fails to
complete the turn, her or his will return to the incomplete step, starting from
the first step.
WAU
History
The origin of
the ‘Wau Bulan’ was said to exist during the days of the Srivijaya Empire, in
which according to the legend, a young prince named Dewa Muda used Wau to
mapped out the districts that he already conquered on the Wau, in which he will
then display and tell to his people. Before he went to the war, Dewa Muda would
meditate to gain his experience spiritual intuitions where he went into the
deep of the cave. When he wanted to leave the cave, he frequently appears with
the wire frame that was believed to be the wire frame of a ‘Wau Bulan’. The
patterns of the flowers and leaves on the Wau were said to represent the
districts that he already conquered. Thus, whenever he went from the battle,
the patterns (flowers and leaf) on his Wau will continuously to ‘grow’,
symbolising how strong his empire at that moment. The fabled beliefs claim that
the Dewa Muda had a spiritual link to his Wau. Some people also believed that
he obtained extraordinary spiritual advice by flying up to the heavens on his
‘Wau Bulan’ and developed the spiritual relationships with the inhabitants of
another world.
How to Play
The most suitable areas for playing Wau is in open
spaces such as the beach, and rice. There are three elements that will
influence the increase of Wau wind pressure, gravity, and drag. Wau game is
played using a rope only because it will facilitate controlled and flown. Two
ways used to raise or launch the Wau launching short range and long-range
launch. Normally the Wau will be played by two people that will hold a Wau and
another called the interpreter will hold the rope bridge. When the wind blows
the rope will be pulled against the wind to give and interesting way string
until the Wau high in the air. Flashes of sunlight will add more beautiful
colorful Wau that.
NENEK-NENEK
History
Siti Bongkok Ibnu Almarhum Seri Paduka Sultan Mahmud Shah Alam (Kerabat
Sultan Johor). The king's daughter disability hiding of Palace knowledge and
carried off to Tanjung Puteri Johor and grew up there.
Nenek-nenek game also called
cucu-cucu. It usually played outside home. Played by some people with a lot of
volume. In this game there are two special songs. A handkerchief or cloth to
cover the eye and needed a stick sticks as tools.
How To Play
- Choose one player to be 'nenek'.
- 'Nenek' eye covered with a handkerchief or cloth blindfold.
- Other players make a circle while holding hands.
- ‘Nenek’ holding stick and is in the middle circle.
- Players sang while around the 'nenek'.
nenek-nenek si bongkok tiga,
siang mengantuk malam berjaga,
mencari cucu di mana saja,
nenekku kahwin dengan anak raja.
nenekku kahwin dengan anak raja.
- During the players around singing 'nenek-nenek', 'nenek' sit back while moving the stick and body bent like an old plah.
- After finished singing, the players sat squat and silent.
- "Nenek" will continue sing.
cucu-cucu tak dapat lari,
nenek tua banyak sakti,
sekarang nenek nak cari ganti,
siapa yang kena dia yang jadi.
- 'Nenek' will grope search and try to catch the player.
- Next 'nenek' to guess the name of the player who holds.
- If correct guesses 'nenek', then the player will be a next 'nenek'. If wrong than 'nenek' can guess the name up to 3 times.
- After guessing three times, if still wrong 'nenek' must find another people to correct 'nenek' guesses.